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This tutorial is for people who use the Lightwave 3D modeling software, and goes over the painting with polygons technique. If you've been curious about how to do this, this tutorial shows you how, fr ...
The object properties panel in Lightwave 3D 9 now includes the capability of doing displacement and creating displacement via nodes. This video shows you how. ...
A good user interface (UI) is essential to smooth workflow in Lightwave Modeler. In this video tutorial we will learn how to set up UI configurations for the software. Feel free to customize it to you ...
LightWave Modeler offers strong subdivision surface modeling with a broad set of creation tools including N-Gons (polygons with greater than four sides), Catmull Clark Subdivision Surfaces (for patche ...
Using LightWave 9 Modeler, Speed Boolean options allows you to quickly boolean objects in a single layer. You start by selecting the object you want to do the Boolean work, select Speed Boolean (where ...
This tutorial teaches you how to use LightWave 9.0's Node Editor feature. This is a powerful tool that can be used for surfacing 3D objects. ...
This tutorial will help you understand how to use displacement and APS functionality (adaptive pixel subdivision) in LightWave 9. This is an important part of creating volumetric shaders which every 3 ...
This video shows you the different ways to select edges when using the Modeler in LightWave. It's a quick tutorial but a good demonstration of what the tool can do. Its a bit small to see exactly wha ...
In this tutorial, you will see how to use the APS tool (specifically the Pixel per polygon function) in LightWave 9 to change the detail level of your mesh (or model) according to how close it is to t ...