How to Quickly boolean objects in LightWave 9

Dec 14, 2007 02:45 AM
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Using LightWave 9 Modeler, Speed Boolean options allows you to quickly boolean objects in a single layer. You start by selecting the object you want to do the Boolean work, select Speed Boolean (where you choose from the normal list of add, subtract, intersect, or union) and the object you have selected will be booleaned with the non-selected geometry. We will use the "subtract" function in this video tutorial.

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