This tutorial will help you understand how to use displacement and APS functionality (adaptive pixel subdivision) in LightWave 9. This is an important part of creating volumetric shaders which every 3D modeler should know.
This tutorial will help you understand how to use displacement and APS functionality (adaptive pixel subdivision) in LightWave 9. This is an important part of creating volumetric shaders which every 3D modeler should know.
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